A Constrained Inverse Kinematics Technique for Real-Time Motion Capture Animation

No === In this paper we present a constrained inverse kinematics algorithm for real-time motion capture in virtual environments, that has its origins in the simulation of multi-body systems. We apply this algorithm to an articulated human skeletal model using an electromagnetic motion tracking syste...

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Bibliographic Details
Main Authors: Tang, W., Cavazza, M., Mountain, D., Earnshaw, Rae A.
Language:en
Published: 2015
Subjects:
Online Access:http://hdl.handle.net/10454/7074