Crowds in two seconds: Enabling realtime crowd-powered interfaces

Interactive systems must respond to user input within seconds. Therefore, to create realtime crowd-powered interfaces, we need to dramatically lower crowd latency. In this paper, we introduce the use of synchronous crowds for on-demand, realtime crowdsourcing. With synchronous crowds, systems can dy...

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Bibliographic Details
Main Authors: Bernstein, Michael S. (Contributor), Brandt, Joel (Author), Miller, Robert C. (Contributor), Karger, David R. (Contributor)
Other Authors: Massachusetts Institute of Technology. Computer Science and Artificial Intelligence Laboratory (Contributor), Massachusetts Institute of Technology. Department of Electrical Engineering and Computer Science (Contributor)
Format: Article
Language:English
Published: Association for Computing Machinery (ACM), 2012-08-28T18:02:44Z.
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