Crowds in two seconds: Enabling realtime crowd-powered interfaces
Interactive systems must respond to user input within seconds. Therefore, to create realtime crowd-powered interfaces, we need to dramatically lower crowd latency. In this paper, we introduce the use of synchronous crowds for on-demand, realtime crowdsourcing. With synchronous crowds, systems can dy...
Main Authors: | , , , |
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Other Authors: | , |
Format: | Article |
Language: | English |
Published: |
Association for Computing Machinery (ACM),
2012-08-28T18:02:44Z.
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Subjects: | |
Online Access: | Get fulltext |