Semi-automated dialogue act classification for situated social agents in games

As a step toward simulating dynamic dialogue between agents and humans in virtual environments, we describe learning a model of social behavior composed of interleaved utterances and physical actions. In our model, utterances are abstracted as {speech act, propositional content, referent} triples. A...

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Bibliographic Details
Main Authors: Orkin, Jeffrey David (Contributor), Roy, Deb K. (Contributor)
Other Authors: Massachusetts Institute of Technology. Media Laboratory (Contributor)
Format: Article
Language:English
Published: Springer Berlin / Heidelberg, 2011-09-30T12:33:29Z.
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