Guest Editors' Introduction: Cross reality environments

In this article, we define cross-reality as the union between ubiquitous sensor/actuator networks and shared online virtual worlds-a place where collective human perception meets the machines' view of pervasive computing. We describe how five of the articles in this issue expand on aspects of t...

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Bibliographic Details
Main Authors: Landay, James A. (Author), Paradiso, Joseph A (Author)
Other Authors: Massachusetts Institute of Technology. Media Laboratory (Contributor), Program in Media Arts and Sciences (Massachusetts Institute of Technology) (Contributor), Paradiso, Joseph A. (Contributor)
Format: Article
Language:English
Published: IEEE Computer Society, 2010-12-02T22:14:26Z.
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Online Access:Get fulltext
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