Guest Editors' Introduction: Cross reality environments
In this article, we define cross-reality as the union between ubiquitous sensor/actuator networks and shared online virtual worlds-a place where collective human perception meets the machines' view of pervasive computing. We describe how five of the articles in this issue expand on aspects of t...
Main Authors: | , |
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Other Authors: | , , |
Format: | Article |
Language: | English |
Published: |
IEEE Computer Society,
2010-12-02T22:14:26Z.
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Subjects: | |
Online Access: | Get fulltext |