Easy to use and incredibly difficult: on the mythical border between interface and gameplay

In video game literature and video game reviews, video games are often divided into two distinct parts: interface and gameplay. Good video games, it is assumed, have easy to use interfaces, but they also provide difficult gameplay challenges to the player. But must a good game follow this pattern, a...

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Bibliographic Details
Main Authors: Juul, Jesper (Contributor), Norton, Marleigh (Contributor)
Format: Article
Language:English
Published: Association for Computing Machinery (ACM), 2015-12-21T18:13:32Z.
Subjects:
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