Performance study of parallel implementation of texture images using GLCM
The process of the creation of texture images derived from a windowed GLCM coupled with the calculation of Haralick features for each window is a time intensive process due to the intense number of calculations involved. This study examines and seeks to quantify the expected increase in processing s...
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Format: | Thesis |
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2013-06.
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Online Access: | Get fulltext |