Minimum viable product (inside game)
Minimum Viable Product (Inside Game) is an installation based research project focused on the creation of amalgam environments. Such environments function as contradictory transitory heterotopia. Sourced, initially, from both heterotopic spaces and generic non-places - motel rooms, supermarket aisle...
Main Author: | |
---|---|
Other Authors: | , |
Format: | Others |
Published: |
Auckland University of Technology,
2016-02-22T21:05:52Z.
|
Subjects: | |
Online Access: | Get fulltext |