The Feasibility of Using Multimodal Analysis in the Playtesting of Video Games
This thesis has researched the feasibility of implementing the Multimodal Interaction Analysis method in the context of video game playtesting. Playtesting is a process that aims to test the design elements, content, and play experience delivered through the video game to the player to refine and im...
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Format: | Others |
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Auckland University of Technology,
2021-11-26T00:30:17Z.
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Online Access: | Get fulltext |