Story Meets Story World: How Do You Construct a Non-linear, Narrative-rich Virtual Reality Experience While Working Within the Confines of a Traditional MMORPG?

With the affordances of the immersive technology of Virtual Reality, game designers are looking to find a new language for MMORPG narrative; one that matches the dynamic, non-linear and interactive nature of the medium. Using the context of commercial video game Orbus VR, this study attempts to crea...

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Bibliographic Details
Main Author: Jones, Nicholas (Author)
Other Authors: Eklund, Tof (Contributor)
Format: Others
Published: Auckland University of Technology, 2019-04-12T03:29:24Z.
Subjects:
RPG
VR
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