Story Meets Story World: How Do You Construct a Non-linear, Narrative-rich Virtual Reality Experience While Working Within the Confines of a Traditional MMORPG?
With the affordances of the immersive technology of Virtual Reality, game designers are looking to find a new language for MMORPG narrative; one that matches the dynamic, non-linear and interactive nature of the medium. Using the context of commercial video game Orbus VR, this study attempts to crea...
Main Author: | |
---|---|
Other Authors: | |
Format: | Others |
Published: |
Auckland University of Technology,
2019-04-12T03:29:24Z.
|
Subjects: | |
Online Access: | Get fulltext |