Evaluating the Perceived Immersion of Procedurally Generated Game Levels

Interactive Computer Games have grown in complexity as the game industry has matured into a multi-billion dollar market. As games have grown in complexity, the content that is produced for games has grown in both complexity and production cost. This has motivated research into Procedural Content Gen...

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Bibliographic Details
Main Author: Greig, Taura J (Author)
Other Authors: Kruse, Jan (Contributor), Connor, Andy (Contributor)
Format: Others
Published: Auckland University of Technology, 2016-10-28T02:24:58Z.
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