Modifikasi Permainan menggunakan Blended Learning Mata Pelajaran Pendidikan Jasmani, Olahraga, dan Kesehatan

Abstract: This research was aimed to conducted with the aim of developing game modification products using blended learning and testing their effectiveness in the learning process. The method used in this study refers to the blended learning development model using research subjects 80 high school s...

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Bibliographic Details
Main Authors: Ndaru Kukuh Masgumelar, Wasis Djoko Dwiyogo, Siti Nurrochmah
Format: Article
Language:English
Published: Pascasarjana Universitas Negeri Malang 2019-07-01
Series:Jurnal Pendidikan: Teori, Penelitian, dan Pengembangan
Subjects:
Online Access:http://journal.um.ac.id/index.php/jptpp/article/view/12645