Learning in Virtual Reality: Bridging the Motivation Gap by Adding Annotations

One challenge while learning scientific concepts is to select relevant information and to integrate different representations of the learning content into one coherent mental model. Virtual reality learning environments (VRLEs) offer new possibilities to support learners and foster learning processe...

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Main Authors: Andrea Vogt, Patrick Albus, Tina Seufert
Format: Article
Language:English
Published: Frontiers Media S.A. 2021-03-01
Series:Frontiers in Psychology
Subjects:
Online Access:https://www.frontiersin.org/articles/10.3389/fpsyg.2021.645032/full
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spelling doaj-f0d6de2371784d01814801458bb04e162021-03-24T04:17:08ZengFrontiers Media S.A.Frontiers in Psychology1664-10782021-03-011210.3389/fpsyg.2021.645032645032Learning in Virtual Reality: Bridging the Motivation Gap by Adding AnnotationsAndrea VogtPatrick AlbusTina SeufertOne challenge while learning scientific concepts is to select relevant information and to integrate different representations of the learning content into one coherent mental model. Virtual reality learning environments (VRLEs) offer new possibilities to support learners and foster learning processes. Whether learning in VR is successful, however, depends to a large extent on the design of the VRLE and the learners themselves. Hence, adding supportive elements in VRLEs, such as annotations, might facilitate the learning process by guiding attention and supporting the selection of relevant information. Additionally, the mapping of pictorial and verbal information is eased by these annotations. The beneficial effect of annotations is highly dependent on learners' intrinsic motivation as intrinsic motivation while learning also affects the information selection and visual search patterns. In our experimental study (N = 61), we compared two conditions: learning in a VRLE with or without annotations. We measured the learning outcome on three different levels (knowledge, comprehension, and application). Additionally, we investigated intrinsic motivation as a moderator for the effect of annotations on learning outcome. We found no significant main effect of annotations on learning outcome. The moderating effect of intrinsic motivation for annotations on the overall learning outcome was significant. Our results imply that learners are either intrinsically motivated or need additional support by annotations as these support the selection of relevant information in the VRLE and therefore enable them to learn successfully. Which type or quantity of annotations supports learning processes best needs to be explored in future research.https://www.frontiersin.org/articles/10.3389/fpsyg.2021.645032/fullvirtual realitysignalingintrinsic motivationmultiple representations in multimedia learningcoherence formationmental models
collection DOAJ
language English
format Article
sources DOAJ
author Andrea Vogt
Patrick Albus
Tina Seufert
spellingShingle Andrea Vogt
Patrick Albus
Tina Seufert
Learning in Virtual Reality: Bridging the Motivation Gap by Adding Annotations
Frontiers in Psychology
virtual reality
signaling
intrinsic motivation
multiple representations in multimedia learning
coherence formation
mental models
author_facet Andrea Vogt
Patrick Albus
Tina Seufert
author_sort Andrea Vogt
title Learning in Virtual Reality: Bridging the Motivation Gap by Adding Annotations
title_short Learning in Virtual Reality: Bridging the Motivation Gap by Adding Annotations
title_full Learning in Virtual Reality: Bridging the Motivation Gap by Adding Annotations
title_fullStr Learning in Virtual Reality: Bridging the Motivation Gap by Adding Annotations
title_full_unstemmed Learning in Virtual Reality: Bridging the Motivation Gap by Adding Annotations
title_sort learning in virtual reality: bridging the motivation gap by adding annotations
publisher Frontiers Media S.A.
series Frontiers in Psychology
issn 1664-1078
publishDate 2021-03-01
description One challenge while learning scientific concepts is to select relevant information and to integrate different representations of the learning content into one coherent mental model. Virtual reality learning environments (VRLEs) offer new possibilities to support learners and foster learning processes. Whether learning in VR is successful, however, depends to a large extent on the design of the VRLE and the learners themselves. Hence, adding supportive elements in VRLEs, such as annotations, might facilitate the learning process by guiding attention and supporting the selection of relevant information. Additionally, the mapping of pictorial and verbal information is eased by these annotations. The beneficial effect of annotations is highly dependent on learners' intrinsic motivation as intrinsic motivation while learning also affects the information selection and visual search patterns. In our experimental study (N = 61), we compared two conditions: learning in a VRLE with or without annotations. We measured the learning outcome on three different levels (knowledge, comprehension, and application). Additionally, we investigated intrinsic motivation as a moderator for the effect of annotations on learning outcome. We found no significant main effect of annotations on learning outcome. The moderating effect of intrinsic motivation for annotations on the overall learning outcome was significant. Our results imply that learners are either intrinsically motivated or need additional support by annotations as these support the selection of relevant information in the VRLE and therefore enable them to learn successfully. Which type or quantity of annotations supports learning processes best needs to be explored in future research.
topic virtual reality
signaling
intrinsic motivation
multiple representations in multimedia learning
coherence formation
mental models
url https://www.frontiersin.org/articles/10.3389/fpsyg.2021.645032/full
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