Use of Haptics to Promote Learning Outcomes in Serious Games
Integration of haptics in Serious Games (SGs) remains limited compared to vision and audio. Many works seem to limit haptic interactions to the mimicking of real life feelings. Here, we address this by investigating the use of haptics to promote learning outcomes in serious games. By analyzing how w...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2017-12-01
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Series: | Multimodal Technologies and Interaction |
Subjects: | |
Online Access: | https://www.mdpi.com/2414-4088/1/4/31 |