Dystopia in the Skies: Negotiating Justice and Morality on Screen in the Video Game BioShock Infinite

In this article, I analyze the 2013 video game BioShock Infinite as a popular site for the visual display of (in)justice and (im)morality. I contend that it is not so much the game’s ludic elements but its visuality that most forcefully makes a compelling argument against the oppression and discrimi...

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Bibliographic Details
Main Author: Stefan Schubert
Format: Article
Language:English
Published: European Association for American Studies 2019-03-01
Series:European Journal of American Studies
Subjects:
Online Access:http://journals.openedition.org/ejas/14089