3D-Audio Matting, Postediting, and Rerendering from Field Recordings

We present a novel approach to real-time spatial rendering of realistic auditory environments and sound sources recorded live, in the field. Using a set of standard microphones distributed throughout a real-world environment, we record the sound field simultaneously from several locations. After spa...

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Bibliographic Details
Main Authors: Guillaume Lemaitre, Nicolas Tsingos, Emmanuel Gallo
Format: Article
Language:English
Published: SpringerOpen 2007-01-01
Series:EURASIP Journal on Advances in Signal Processing
Online Access:http://dx.doi.org/10.1155/2007/47970