Machine learning gesture analysis of yoga for exergame development
Many successful and innovative information technology applications use gestures as input. These programs span a wide variety of genres, platforms and input technologies, from the touch screen of a smart phone to the full-motion, the natural input of devices like the Kinect Sensor. Visual Gesture Bui...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Wiley
2018-06-01
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Series: | IET Cyber-Physical Systems |
Subjects: | |
Online Access: | https://digital-library.theiet.org/content/journals/10.1049/iet-cps.2017.0027 |