Elementos diferenciales en la forma audiovisual de los videojuegos. Vinculación, presencia e inmersión. Differential elements in the audiovisual form of the video games. Bonding, presence and immersion.
In just over two decades the video games reach the top positions in the audiovisual sector. Different technical, economic and social facts make that video games are the main reference of entertainment for a growing number of millions. This phenomenon is also due to its creators develop stories with...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Universidad de Alicante
2012-01-01
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Series: | Revista Mediterránea de Comunicación |
Subjects: | |
Online Access: | http://mediterranea-comunicacion.org/index.php?journal=Mediterranea&page=article&op=view&path%5B%5D=26&path%5B%5D=30 |