Self-rehabilitation of acquired brain injury patients including neglect and attention deficit disorder with a tablet game in a clinical setting
We designed and evaluated a whack-a-mole (WAM) style game (see Figure 1) in a clinical randomized controlled trial (RCT) with reminder-assisted but self-initiated use over the period of a month with 43 participants from a post-lesion pool. While game play did not moderate rehabilitative progress ind...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
European Alliance for Innovation (EAI)
2017-07-01
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Series: | EAI Endorsed Transactions on Pervasive Health and Technology |
Subjects: | |
Online Access: | http://eudl.eu/doi/10.4108/eai.18-7-2017.152895 |