Ludic interfaces. Driver and product of gamification
The recent success of non-standard and playful interface devices like Wii Remote, Move, and Kinect is an indicator of a process that demonstrates that ludic interfaces might be the core driver for a transformation in the sector of video games cultures and beyond. Yet, ludic interfaces are drivers—as...
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Format: | Article |
Language: | English |
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Ass.ne Culturale Ludica
2012-05-01
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Series: | G|A|M|E The Italian Journal of Game Studies |
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Online Access: | http://www.gamejournal.it/ludic-interfaces-driver-and-product-of-gamification/ |