De-framing video games from the light of cinema
In this essay, we shall try to step back from a blinding cinema-centric approach in order to examine the impact such a framing has caused, to question its limitations, and to reflect on the interpretive communities that have relied on film (communities we are part of, due to our film studies backgro...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Ass.ne Culturale Ludica
2015-09-01
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Series: | G|A|M|E The Italian Journal of Game Studies |
Subjects: | |
Online Access: | http://www.gamejournal.it/arsenault_perron_deframing/ |