Utilizing games in the co-production of mental health services

This study analyses the application of a co-production approach in utilizing digital games and game-related methods in mental health services. The goal is to offer a real-world experiment on co-production, focusing on mental health service users, active gamers and mental health practitioners who wo...

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Bibliographic Details
Main Authors: Katja Raitio, Marko Siitonen, Hanna Hopia
Format: Article
Language:English
Published: Finnish Social and Health Informatics Association 2020-06-01
Series:Finnish Journal of eHealth and eWelfare
Subjects:
Online Access:https://journal.fi/finjehew/article/view/89600