Utilizing games in the co-production of mental health services
This study analyses the application of a co-production approach in utilizing digital games and game-related methods in mental health services. The goal is to offer a real-world experiment on co-production, focusing on mental health service users, active gamers and mental health practitioners who wo...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Finnish Social and Health Informatics Association
2020-06-01
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Series: | Finnish Journal of eHealth and eWelfare |
Subjects: | |
Online Access: | https://journal.fi/finjehew/article/view/89600 |