Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational Therapy

This paper focuses on the use of game-based technology to effectively choose, prescribe, and safely use equipment, which are vital occupational therapy skills. A three-hour workshop was designed for 42 second year British occupational therapy students across two cohorts. The goal was for students to...

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Bibliographic Details
Main Author: Terri Grant
Format: Article
Language:English
Published: Eastern Kentucky University 2019-01-01
Series:Journal of Occupational Therapy Education
Subjects:
Online Access:https://doi.org/10.26681/jote.2019.030212
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spelling doaj-d96bb4d8863c42b780653945c9336cc92020-11-24T22:12:33ZengEastern Kentucky UniversityJournal of Occupational Therapy Education2573-13782019-01-013210.26681/jote.2019.030212Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational TherapyTerri Grant0University of Worcester, England UKThis paper focuses on the use of game-based technology to effectively choose, prescribe, and safely use equipment, which are vital occupational therapy skills. A three-hour workshop was designed for 42 second year British occupational therapy students across two cohorts. The goal was for students to try out a variety of equipment ranging from small household and kitchen aids to elevating chairs and hoisting equipment. Students used the game-based technology during a class to encourage their engagement with practical aspects of equipment use and fitting. A short, optional survey indicated use of the game-based technology resulted in extremely high student engagement and faculty grading identified previously unnoticed student errors in the learning activity. After this workshop, students could enter practice with critical confidence rather than relying on fieldwork placements to provide adaptive equipment use skills.https://doi.org/10.26681/jote.2019.030212Technology enhanced learningpractical skillsadaptive equipmentoccupational therapygame-based learning
collection DOAJ
language English
format Article
sources DOAJ
author Terri Grant
spellingShingle Terri Grant
Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational Therapy
Journal of Occupational Therapy Education
Technology enhanced learning
practical skills
adaptive equipment
occupational therapy
game-based learning
author_facet Terri Grant
author_sort Terri Grant
title Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational Therapy
title_short Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational Therapy
title_full Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational Therapy
title_fullStr Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational Therapy
title_full_unstemmed Using Technology Enhanced Learning to Promote the Acquisition of Practical Skills in Occupational Therapy
title_sort using technology enhanced learning to promote the acquisition of practical skills in occupational therapy
publisher Eastern Kentucky University
series Journal of Occupational Therapy Education
issn 2573-1378
publishDate 2019-01-01
description This paper focuses on the use of game-based technology to effectively choose, prescribe, and safely use equipment, which are vital occupational therapy skills. A three-hour workshop was designed for 42 second year British occupational therapy students across two cohorts. The goal was for students to try out a variety of equipment ranging from small household and kitchen aids to elevating chairs and hoisting equipment. Students used the game-based technology during a class to encourage their engagement with practical aspects of equipment use and fitting. A short, optional survey indicated use of the game-based technology resulted in extremely high student engagement and faculty grading identified previously unnoticed student errors in the learning activity. After this workshop, students could enter practice with critical confidence rather than relying on fieldwork placements to provide adaptive equipment use skills.
topic Technology enhanced learning
practical skills
adaptive equipment
occupational therapy
game-based learning
url https://doi.org/10.26681/jote.2019.030212
work_keys_str_mv AT terrigrant usingtechnologyenhancedlearningtopromotetheacquisitionofpracticalskillsinoccupationaltherapy
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