Effects of Active Video Games on Children’s Psychosocial Beliefs and School Day Energy Expenditure
<b>Purpose:</b> Examine the effects of active video games (AVGs) on children’s school-day energy expenditure (EE) and physical activity (PA)-related self-efficacy, social support, and outcome expectancy over 9 months. <b>Method:</b> Participants were 81 fourth grade...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
MDPI AG
2019-08-01
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Series: | Journal of Clinical Medicine |
Subjects: | |
Online Access: | https://www.mdpi.com/2077-0383/8/9/1268 |