GAMIFICATION TO IMPROVE STUDENTS’ ENGAGEMENT IN LEARNING ENGLISH
ABSTRACT This paper aim to review some theories and previous studies on the application of game-based learning platform to improve students’ engagement in learning English. Learning English is crucial and is not negotiable in an Industry 4.0 era to communicate and to collaborate globally. In fact...
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Format: | Article |
Language: | English |
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Pusat Penerbitan Ilmiah (PPI) Universitas Muhammadiyah Kalimantan Timur
2020-02-01
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Series: | Acitya |
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Online Access: | https://journals.umkt.ac.id/index.php/acitya/article/view/277 |