Learning, Signaling, and Social Preferences in Public-Good Games

This study compares the empirical performance of a variety of learning models and theories of social preferences in the context of experimental games involving the provision of public goods. Parameters are estimated via maximum likelihood estimation. We also performed estimations to identify differe...

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Bibliographic Details
Main Authors: Marco A. Janssen, T. K. Ahn
Format: Article
Language:English
Published: Resilience Alliance 2006-12-01
Series:Ecology and Society
Subjects:
Online Access:http://www.ecologyandsociety.org/vol11/iss2/art21/
Description
Summary:This study compares the empirical performance of a variety of learning models and theories of social preferences in the context of experimental games involving the provision of public goods. Parameters are estimated via maximum likelihood estimation. We also performed estimations to identify different types of agents and distributions of parameters. The estimated models suggest that the players of such games take into account the learning of others and are belief learners. Despite these interesting findings, we conclude that a powerful method of model selection of agent-based models on dynamic social dilemma experiments is still lacking.
ISSN:1708-3087