The factory as a representation of video game dystopias

This paper explores the representations of factories in video games, in relation to dystopian fictional worlds. The representation of the factory, its role in video game storytelling, its connection with game design elements, are connected to the ways in which this building is a concrete embodiment...

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Bibliographic Details
Main Author: Francesco Toniolo
Format: Article
Language:English
Published: University of Bologna 2021-01-01
Series:Griseldaonline
Subjects:
Online Access:https://griseldaonline.unibo.it/article/view/10720