Game design strategies that can be incorporated into distance education

This article explains how learning theories based on games and gamification strategies can be incorporated into education, including distance education. This work is related to the three research levels proposed by Zawacki-Richter and Anderson (2015), involving research models (macro), technology an...

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Bibliographic Details
Main Authors: João Mattar, Sérgio Nesteriuk
Format: Article
Language:English
Published: Asociación Iberoamericana de Educación Superior y a Distancia (AIESAD) 2016-03-01
Series:RIED: Revista Iberoamericana de Educación a Distancia
Subjects:
Online Access:http://revistas.uned.es/index.php/ried/article/view/15680