Challenges with Measuring Learning through Digital Gameplay in K-12 Classrooms
Videogames have long been lauded for their potential to increase engagement and enhance learning when used in classrooms. At the same time, how to best evaluate learning presents challenges, especially when the game does not have standardized assessments built-into it and when games are taken up in...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Cogitatio
2018-06-01
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Series: | Media and Communication |
Subjects: | |
Online Access: | https://www.cogitatiopress.com/mediaandcommunication/article/view/1366 |