A Semi-Markov Decision Model for Recognizing the Destination of a Maneuvering Agent in Real Time Strategy Games
Recognizing destinations of a maneuvering agent is important in real time strategy games. Because finding path in an uncertain environment is essentially a sequential decision problem, we can model the maneuvering process by the Markov decision process (MDP). However, the MDP does not define an acti...
Main Authors: | , , , |
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Format: | Article |
Language: | English |
Published: |
Hindawi Limited
2016-01-01
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Series: | Mathematical Problems in Engineering |
Online Access: | http://dx.doi.org/10.1155/2016/1907971 |