Guidance in Cinematic Virtual Reality-Taxonomy, Research Status and Challenges

In Cinematic Virtual Reality (CVR), the viewer of an omnidirectional movie can freely choose the viewing direction when watching a movie. Therefore, traditional techniques in filmmaking for guiding the viewers’ attention cannot be adapted directly to CVR. Practices such as panning or chang...

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Bibliographic Details
Main Authors: Sylvia Rothe, Daniel Buschek, Heinrich Hußmann
Format: Article
Language:English
Published: MDPI AG 2019-03-01
Series:Multimodal Technologies and Interaction
Subjects:
Online Access:http://www.mdpi.com/2414-4088/3/1/19