Social dimensions of expertise in World of Warcraft players
Expertise development in the massively multiplayer online game World of Warcraft (Blizzard Entertainment, 2004) depends greatly on a player's use of social skills to gain access to expert player groups and accrue social and cultural capital. Drawn from ethnographic research, this paper maps out...
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Format: | Article |
Language: | English |
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Organization for Transformative Works
2009-03-01
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Series: | Transformative Works and Cultures |
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Online Access: | http://journal.transformativeworks.org/index.php/twc/article/view/72/98 |