Gamification as a Supportive Tool for School Children with Dyslexia

Gamification, in its nature, combines not only games but also the whole psychological environment. Thanks to this, a properly prepared implementation of gameplaying can encourage people to compete with others and achieve the set tasks and goals. A person feels fulfilled that through his actions has...

Full description

Bibliographic Details
Main Authors: Paweł Dymora, Karol Niemiec
Format: Article
Language:English
Published: MDPI AG 2019-11-01
Series:Informatics
Subjects:
Online Access:https://www.mdpi.com/2227-9709/6/4/48