Tweek: Merging 2D and 3D Interaction in Immersive Environments
Developers of virtual environments (VEs) face an oftendifficult problem: users must have some way to interact with the virtual world. The application designers must determine how to map available inputs (button presses, hand gestures, etc.) to actions within the VE. As a result, interaction within a...
Main Authors: | , , |
---|---|
Format: | Article |
Language: | English |
Published: |
International Institute of Informatics and Cybernetics
2003-06-01
|
Series: | Journal of Systemics, Cybernetics and Informatics |
Subjects: | |
Online Access: | http://www.iiisci.org/Journal/CV$/sci/pdfs/001521.pdf
|