Tweek: Merging 2D and 3D Interaction in Immersive Environments

Developers of virtual environments (VEs) face an oftendifficult problem: users must have some way to interact with the virtual world. The application designers must determine how to map available inputs (button presses, hand gestures, etc.) to actions within the VE. As a result, interaction within a...

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Bibliographic Details
Main Authors: Patrick L Hartling, Allen D Bierbaum, Carolina Cruz-Neira
Format: Article
Language:English
Published: International Institute of Informatics and Cybernetics 2003-06-01
Series:Journal of Systemics, Cybernetics and Informatics
Subjects:
C++
Online Access:http://www.iiisci.org/Journal/CV$/sci/pdfs/001521.pdf