The methodology of conducting a quest in a scientific library (for example of the experience of HVNLU)
An algorithm for conducting quests in a scientific library is proposed. The presented methodology is based on the experience gained from the conducted quests at the VNLU and supported by tried and tested examples. Detailed explanations of such key moments of the game implementation, such as taking i...
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Format: | Article |
Language: | English |
Published: |
Vernadsky National Library of Ukraine
2019-01-01
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Series: | Наукові праці Національної бібліотеки України імені В.І. Вернадського |
Subjects: | |
Online Access: |
http://nbuv.gov.ua/j-pdf/npnbuimviv_2019_56_4.pdf
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