Perceptions of the use of virtual reality games for chemical engineering education and professional training

Virtual Reality (VR) games and simulations are increasingly being used to provide highly interactive, engaging and contextual learning experiences for learners in otherwise risk-prone environments, such as those obtained in chemical engineering and industrial domains.  Understanding the intention of...

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Bibliographic Details
Main Authors: Chioma Udeozor, Ryo Toyoda, Fernando Russo Abegão, Jarka Glassey
Format: Article
Language:English
Published: Taylor & Francis Group 2021-01-01
Series:Higher Education Pedagogies
Subjects:
Online Access:http://dx.doi.org/10.1080/23752696.2021.1951615