Virtual Reality in China: Is There a Sustainable Business Model for Virtual Reality Content Enterprises?
This paper provides a micro-perspective on the business activity of VR content production in China’s digital creative industries. It is based on two case studies in the form of semi-structured interviews with the founders of Pinta studios and Sandman studios. Questions concerning the development of...
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Format: | Article |
Language: | English |
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Ubiquity Press
2019-12-01
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Series: | Cultural Science |
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Online Access: | https://culturalscience.org/articles/123 |