Escala de satisfação para uso de jogos de videogame ativo de estudantes
Videogames have become increasingly versatile, evolving in their versions, and in addition to a wide variety of models, the latest include an interactive component to users. However, little is known about the factors that most satisfy users regarding the use of active videogames as well as whether t...
Main Authors: | , |
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Format: | Article |
Language: | Portuguese |
Published: |
Universidade Estadual do Oeste do Paraná
2014-07-01
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Series: | Caderno de Educação Física e Esporte |
Subjects: | |
Online Access: | http://e-revista.unioeste.br/index.php/cadernoedfisica/article/view/10973/9258 |