Pengembangan Permainan Edukatif Ragam Budaya Nusantara Berbasis Android
This research aims to develop a game software that can be used as an alternative means of learning media in Indonesian local culture for the community in the form of the game in the Android operating system. The methodology used in this study is the Multimedia Development Life Cycle (MDLC) sourced f...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
Diponegoro University
2015-08-01
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Series: | Jurnal Teknologi dan Sistem Komputer |
Subjects: | |
Online Access: | http://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/12111 |