Pengembangan Permainan Edukatif Ragam Budaya Nusantara Berbasis Android

This research aims to develop a game software that can be used as an alternative means of learning media in Indonesian local culture for the community in the form of the game in the Android operating system. The methodology used in this study is the Multimedia Development Life Cycle (MDLC) sourced f...

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Bibliographic Details
Main Authors: Dony Defrianto, Rinta Kridalukmana, Ike Pertiwi Windasari
Format: Article
Language:English
Published: Diponegoro University 2015-08-01
Series:Jurnal Teknologi dan Sistem Komputer
Subjects:
Online Access:http://jtsiskom.undip.ac.id/index.php/jtsiskom/article/view/12111