E-sports: Definition and social implications
The development of video games can be traced back to the 80s of the last century. The final phase of the gaming industry’s development brought with it another phenomenon — e-sport. “Electronic sport” presupposes playing video games in a competitive setting, with emphasis on increased “institut...
Main Authors: | Marko Marelić, Dino Vukušić |
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Format: | Article |
Language: | English |
Published: |
University of Novi Sad, Faculty of Sport and Physical Education
2019-12-01
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Series: | Exercise and Quality of Life |
Subjects: | |
Online Access: | http://www.eqoljournal.com/wp-content/uploads/2020/01/Marelic-Vukusic-2019.pdf |
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