E-sports: Definition and social implications

The development of video games can be traced back to the 80s of the last century. The final phase of the gaming industry’s development brought with it another phenomenon — e-sport. “Electronic sport” presupposes playing video games in a competitive setting, with emphasis on increased “institut...

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Bibliographic Details
Main Authors: Marko Marelić, Dino Vukušić
Format: Article
Language:English
Published: University of Novi Sad, Faculty of Sport and Physical Education 2019-12-01
Series:Exercise and Quality of Life
Subjects:
Online Access:http://www.eqoljournal.com/wp-content/uploads/2020/01/Marelic-Vukusic-2019.pdf