Authentic Experiences: How Active Learning and User-Generated Content Can Immerse University Students in Real Life Situations

This design-based research study brought the pedagogical methods of active learning and user-generated content into a post-secondary seminar using scripted workshops and scaffolded assignments to immerse students in the real-life experience of working with actual musical artists. The site was a four...

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Bibliographic Details
Main Authors: Steven Ehrlick, Noah Schwartz, James Slotta
Format: Article
Language:English
Published: International Institute of Informatics and Cybernetics 2020-10-01
Series:Journal of Systemics, Cybernetics and Informatics
Subjects:
Online Access:http://www.iiisci.org/Journal/CV$/sci/pdfs/EA691IE20.pdf