Authentic Experiences: How Active Learning and User-Generated Content Can Immerse University Students in Real Life Situations
This design-based research study brought the pedagogical methods of active learning and user-generated content into a post-secondary seminar using scripted workshops and scaffolded assignments to immerse students in the real-life experience of working with actual musical artists. The site was a four...
Main Authors: | , , |
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Format: | Article |
Language: | English |
Published: |
International Institute of Informatics and Cybernetics
2020-10-01
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Series: | Journal of Systemics, Cybernetics and Informatics |
Subjects: | |
Online Access: | http://www.iiisci.org/Journal/CV$/sci/pdfs/EA691IE20.pdf
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