Gamification from the Viewpoint of Motivational Theory
Gamification is defined as the use of game elements and game design techniques in non-game contexts. It is expected that global gamification market will grow to USD $5.5 Billion by 2018. This tremendous market growth relies on basic human instinct to get enticed by both extrinsic and intrinsic motiv...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Ital Publication
2017-07-01
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Series: | Emerging Science Journal |
Subjects: | |
Online Access: | https://ijournalse.org/index.php/ESJ/article/view/19 |