Gamification from the Viewpoint of Motivational Theory

Gamification is defined as the use of game elements and game design techniques in non-game contexts. It is expected that global gamification market will grow to USD $5.5 Billion by 2018. This tremendous market growth relies on basic human instinct to get enticed by both extrinsic and intrinsic motiv...

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Bibliographic Details
Main Authors: Kianoosh Karimi, Javad Nickpayam
Format: Article
Language:English
Published: Ital Publication 2017-07-01
Series:Emerging Science Journal
Subjects:
Online Access:https://ijournalse.org/index.php/ESJ/article/view/19