The gamification and the enrichment of innovation practices in the firm: an analysis of experiences
Purpose: Description of gamification practices in the company and the analysis of its influence on firm’s results by comparing experiences. Design/methodology: Analysis of experiences from different firm’s experiences. Findings: To show through real examples that the gamification leads to the achi...
Main Authors: | , |
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Format: | Article |
Language: | Catalan |
Published: |
OmniaScience
2013-10-01
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Series: | Intangible Capital |
Subjects: | |
Online Access: | http://www.intangiblecapital.org/index.php/ic/article/view/377 |