Simulating gamified crowdsourcing of knowledge base refinement: effects of game rule design
This paper discusses a gamification design for knowledge base refinement. We present a simulation model for game playing and examine the possibility of estimating the effects of game rule design. The maintenance of a knowledge base involves human intervention and is one of the application domains of...
Main Authors: | Daiki Kurita, Boonsita Roengsamut, Kazuhiro Kuwabara, Hung-Hsuan Huang |
---|---|
Format: | Article |
Language: | English |
Published: |
Taylor & Francis Group
2018-10-01
|
Series: | Journal of Information and Telecommunication |
Subjects: | |
Online Access: | http://dx.doi.org/10.1080/24751839.2017.1401259 |
Similar Items
-
A Gamified Mobile-Based Approach with Web Monitoring for a Crowdsourcing Framework Designed for Urban Problems Related Smart Government: A Case Study of Chiang Mai, Thailand
by: Kitti Puritat
Published: (2019-12-01) -
Crowdsourcing data collection through mobile gamification : leveraging the freemium model
Published: (2015) -
Mapping urban accessibility: gamifying the citizens’ experience
by: Catia Prandi, et al.
Published: (2015-12-01) -
A Model for Resource Management in Smart Cities Based on Crowdsourcing and Gamification
by: Rodrigo Barbosa Sounited States Of America Orrego, et al.
Published: (2019-08-01) -
Stimulating Engagement and Learning Through Gamified Crowdsourcing : Development and Evaluation of a Digital Platform
by: Dahlqvist, Maja
Published: (2017)