Simulating gamified crowdsourcing of knowledge base refinement: effects of game rule design

This paper discusses a gamification design for knowledge base refinement. We present a simulation model for game playing and examine the possibility of estimating the effects of game rule design. The maintenance of a knowledge base involves human intervention and is one of the application domains of...

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Bibliographic Details
Main Authors: Daiki Kurita, Boonsita Roengsamut, Kazuhiro Kuwabara, Hung-Hsuan Huang
Format: Article
Language:English
Published: Taylor & Francis Group 2018-10-01
Series:Journal of Information and Telecommunication
Subjects:
Online Access:http://dx.doi.org/10.1080/24751839.2017.1401259