Subjective factors that influence children and adolescents to be attracted

The paper describes research on the role and place of computer games in the lives of children and adolescents, and also perceiving how young gamers estimate the impact of various aspects of computer games and experience games in general on themselves. The study involved gamers between the age of 11...

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Bibliographic Details
Main Authors: Alexandra G. Makalatia, Lyudmila V. Matveeva
Format: Article
Language:Russian
Published: Lomonosov Moscow State University 2017-03-01
Series:Nacionalʹnyj Psihologičeskij Žurnal
Subjects:
Online Access:http://npsyj.ru/articles/detail.php?article=6818