Assessing Ethoshunt as a Gamification-Based Mobile App in Ethics Education: Pilot Mixed-Methods Study

BackgroundGamification has remarkable potential in the learning space. The process of creating a gamified system and its influence on human behavior reflect the interaction between educators and machines. ObjectiveThe purpose of this pilot study was to present Eth...

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Bibliographic Details
Main Authors: Zakaria, Noor Syamilah, Saripan, M Iqbal, Subarimaniam, Neerushah, Ismail, Alyani
Format: Article
Language:English
Published: JMIR Publications 2020-08-01
Series:JMIR Serious Games
Online Access:http://games.jmir.org/2020/3/e18247/