portugues
In interactive environments, the use of sound has not advanced as technology in the same proportion of graphics, and the predominance of visual stimulus has caused users - and developers - to take the absence of sound stimulus as a standard. As a result, a universe of non-audible or acoustically pol...
Main Authors: | , |
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Format: | Article |
Language: | English |
Published: |
Pontifícia Universidade Católica do Rio de Janeiro
2017-09-01
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Series: | Ergodesign & HCI |
Online Access: | http://periodicos.puc-rio.br/index.php/revistaergodesign-hci/article/view/358 |