Developing Health Games requires multidisciplinary expertise

Serious games offer users information disguised with game-like entertaining elements. Due to their elements of surprise and simulation, such games can potentially engage and inspire their target groups more than traditional methods. Health games are serious games that can be divided into cognitive,...

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Bibliographic Details
Main Authors: Jaana Kemppainen, Tanja Korhonen, Teija Ravelin
Format: Article
Language:English
Published: Finnish Social and Health Informatics Association 2014-11-01
Series:Finnish Journal of eHealth and eWelfare
Subjects:
Online Access:https://journal.fi/finjehew/article/view/48213